Actualité archivée · #19195

Trois mises à jour mineures pour DotA 2

3 octobre 2014 à 08:03 · 0 commentaires

Illustration d’origine non incluse dans l’export : Dota 2

Petite news rapide pour signaler que DotA 2 a bénéficié de trois mises à jour mineures récemment. Au programme, surtout des corrections de bugs, de crashes notamment sous Linux et Mac ainsi que d'exploits.

 
Mise à jour du 30 septembre
  • Added the previous Gold Earned metric as an alternative graph on the Net Worth panel
  • Fixed some issues with Boulder Smash cast behavior
  • ixed a Roshan exploit
  • Fixed some Linux and Mac crashes
Mise à jour du 1er octobre
  • Fixed Terrorblade and Techies Arcana particles not showing in portrait
  • Fixed the AoE Gold/XP being calculated before the direct Gold/XP were given out
  • Fixed Networth values only being updated once every 0.1 seconds instead of instantly whenever you get gold (affects scenarios where multiple heroes die in quick succession)
  • Fixed various incorrect tooltips with Spell Immunity Piercing labeling
  • Fixed Searing Arrows, Unstable Concoction and Echo Stomp interaction with Spell Immunity
  • Fixed Morphling's Replicate not dying when he dies
  • Fixed some ARDM bugs
Mise à jour du 2 octobre
  • Reduced delay between events and when Net Worth and XP graphs update
  • Fixed various matchmaking exploits
  • Fixed Spiked Carapace interaction with Spell Immunity
  • Fixed Searing Arrows now proccing Damage Block on its own (instead of just with the attack one time)
  • Fixed Rage having an inconsistent behavior compared to BKB when affected by Heaven's Halberd, Curse of the Silent and Pounce
  • Fixed Repel having an inconsistent behavior compared to BKB when affected by Curse of the Silent, Pounce, Haste and Double Damage
  • Increased the vision on Chronosphere slightly to fit the affected area better
  • Fixed trees not being destroyed properly properly when the phased movement is dispelled after damage
Source citée à l’époque : Steampowered.com
Afficher le balisage historique original
[imgside][img-left=http://www.vossey.com/gallery2/d/92543-2/header_292x136.jpg]Dota 2[/img]
[p-ind]Petite news rapide pour signaler que [game=1948]DotA 2[/game] a bénéficié de trois mises à jour mineures récemment. Au programme, surtout des corrections de bugs, de crashes notamment sous Linux et Mac ainsi que d'exploits.[/p-ind]
[/imgside]

[center][b]Mise à jour du 30 septembre[/b][/center]
[list]
	[item]Added the previous Gold Earned metric as an alternative graph on the Net Worth panel[/item]
	[item]Fixed some issues with Boulder Smash cast behavior[/item]
	[item]ixed a Roshan exploit[/item]
	[item]Fixed some Linux and Mac crashes[/item]
[/list]


[center][b]Mise à jour du 1[exp]er[/exp] octobre[/b][/center]
[list]
	[item]Fixed Terrorblade and Techies Arcana particles not showing in portrait[/item]
	[item]Fixed the AoE Gold/XP being calculated before the direct Gold/XP were given out[/item]
	[item]Fixed Networth values only being updated once every 0.1 seconds instead of instantly whenever you get gold (affects scenarios where multiple heroes die in quick succession)[/item]
	[item]Fixed various incorrect tooltips with Spell Immunity Piercing labeling[/item]
	[item]Fixed Searing Arrows, Unstable Concoction and Echo Stomp interaction with Spell Immunity[/item]
	[item]Fixed Morphling's Replicate not dying when he dies[/item]
	[item]Fixed some ARDM bugs[/item]
[/list]


[center][b]Mise à jour du 2 octobre[/b][/center]
[list]
	[item]Reduced delay between events and when Net Worth and XP graphs update[/item]
	[item]Fixed various matchmaking exploits[/item]
	[item]Fixed Spiked Carapace interaction with Spell Immunity[/item]
	[item]Fixed Searing Arrows now proccing Damage Block on its own (instead of just with the attack one time)[/item]
	[item]Fixed Rage having an inconsistent behavior compared to BKB when affected by Heaven's Halberd, Curse of the Silent and Pounce[/item]
	[item]Fixed Repel having an inconsistent behavior compared to BKB when affected by Curse of the Silent, Pounce, Haste and Double Damage[/item]
	[item]Increased the vision on Chronosphere slightly to fit the affected area better[/item]
	[item]Fixed trees not being destroyed properly properly when the phased movement is dispelled after damage[/item]
[/list]